CHILDREN'S SHONA GAME SONGS FOR IMPLEMENTATION OF THE UNITED NATIONS SUSTAINABLE DEVELOPMENT GOALS: A CASE OF ZIMBABWE
Abstract
Shona is one of Zimbabwe’s indigenous languages spoken by the majority of its citizens.
The Shona people speak the Shona language and subscribe to its culture. Thus, this
chapter explores and analyses the game songs of the Shona children in order to show
that these game songs, as part of indigenous knowledge systems, are useful tools for
information dissemination and knowledge creation. For that reason, they can be effective
tools for implementation of the United Nations Sustainable Development Goals (SDGs).
As reservoirs of norms and values cherished by the Shona people and as an
embodiment of human factor values, the Shona children's game songs could enhance
and sustain development education for effective implementation of the SDGs. This is in
line with the goals of Zimbabwe’s Competency Based Curriculum(also referred to as the
Updated Curriculum Framework) for Primary and Secondary Education, 2015-2022. By
virtue of their discursive infrastructure, Shona game songs can be useful tools for
propagating, cascading and sustainable implementation of the SDGs, which are critical
for human factor development. This is so because the cross-cutting themes in the
updated curriculum such as ubuntu/unhu/vumunhu humanness, HIV and AIDS,
environmental issues and child abuse, among others, are in line with sustainable
development goals which touch on poverty eradication, quality education, reduced
inequalities, clean water and sanitation, responsible consumption and production, decent
work and economic growth, good health and well-being and gender equality, among
others. The writer applies critical discourse analysis, constructivism and social
constructivism to the analysis.
Keywords: Shona; Game songs; Pedagogy; Competency Based Curriculum/Up-dated
curriculum; Sustainable education; Sustainable development
Published
Issue
Section
License

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
All articles published in Advanced Pharmaceutical and Biomedical Letters (AdvPBL) are distributed under an Open Access Creative Commons License BY/4.0. Users are allowed to freely download, read, distribute the materials in any medium or format, remix, reuse the articles or quote the articles, so long as proper attribution is given to the original creators (authors and publishers). Articles may be used for commercial or non-commercial purposes. Users are free to disseminate the work to colleagues or wider scientific community. By submitting their article, the author(s) grant publisher permission to publish, including displaying, storing, copying, and reusing their content.